May have to take a look and see what I have. Chain of Nebula is really making getting thru sections of Map 18 tough- AFAIK, aside from Princess Sakura and one or two 4 star Forest cards there aren't many cards with that skill (that I'm aware of anyway). It probably makes a difference that I'm only at clan level 5 for the moment and that I haven't any cards from 'recharging' crystals, spending set number of crystals in a specific time frame or from certain time limited store events ('pay to win' be damned- I want to see how far I can get just using in game crystal & cash/card rewards ). The deck I used looked like this: All cards level 20 except as noted Princess Sakura Lycra Stars Ruler Eclipse Beast Cloris Ghost Dagger Eagle Knight Lancelot level 10 lance level 10 Diviner level 10 Runes were Dragon Howling, Storm, Hawkeye and Arctic Freeze. Bad news is trying to finish the rest of the Map 18 (still have Map 16-2-3, 11-3 & 12-3 as well as Map 17-2-3, 3-3 & 5-3 to do). If it's anything else, it's up to you to either continue and try your luck or just quit the match and try again.Thanks for this- the good news is that- with a bit of tinkering- this got me past those damn Venom Kings. To 1-Star Map 18, use the deck: 2x Princess Sakura Lord of Infinity Lycra Ghost-Dagger Eclipse Beast Nocturne Moon Witch Lancelot Lance (or replace it with 2nd Lancelot) Runes: Dragon Howling, Storm, Hawkeye, Soul Shield Just make sure that on your first draw, it has to be Princess Sakura first. If your hand is full, it will be returned to the deck. Chain of Nebula: Put the card with the longest waiting time in the deck into battlefield.(Cannot put the card in the waiting zone onto battlefield.) Resurrection 7: When the card dies, there is a 65% chance it is returned to your hand. Lord of Infinity Quick Strike: Reanimation: Upon entering the battlefield, cast Reanimation (Summon a card that doesn't have reanimation from your cemetery straight into the battlefield). Clean Sweep: When the defending card takes any damage, the same amount of damage will also be dealt to both of its adjacent cards. Nocturne Awakening Silence: When there is at least 1 Kingdom card on the battlefield, activate Skill Silence.(Silence will negate all skills of the card that you are facing for one round but not take effect on Demon) Kaiser Smash 9: Absorb 55% of base ATK from adjacent cards when attacking. Not real familiar with Nocturne and LoI's skills but I might have cards that have similiar skills- time to check and see. Roaring rage blood could also be useful to lessen the blows of super puncture, as it's roar and shelter of earth work on immunity, and the monthly card fly cutter has reflection armor if you logged in enough to get it.Thanks for the suggestions although I have more of the cards listed by Flame Haze Sns than what you recommend- only missing the second Princess Sakura, Nocturne and Lord of Infinity from Flame Haze SnS's list while from yours I only have Monkey King, 1 Persephone and EB. 18-6-1 All level 20 except crystal dragon 2 persephone, water armor Crystal dragon, water armor Starry queen, water armor,reflection armor(works on immunity) Monster golden, reflection armor, holy flame Doomsday judge, 200% physical rebound Nocturne Monkey king 2 eclipse beasts Runes Transparency Fire forge Tsunami Dragon howling They bounced right off starry queen and monster golden back into their decks, I never even saw KOD.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |