We added a "Teleport to end" button to take Dash to the end screen without playing the entire level, and another button to make Dash immortal, allowing you to go through the entire level without restarting. In the repo, you’ll find a custom tool we built for debugging the game, including a macOS version with various actions and utilities. Before using Leap, you should have a basic understanding of Flame’s FlameGame, Camera, PositionComponent, and TiledComponent components. ![]() Super Dash extends the functionality of the base Flame Template available in the Casual Games Toolkit with the Leap project - an open source project created by Kurtome, a member of the Flame Community. While many casual games can be built with just Flutter alone, Flame extends Flutter’s game development capabilities for games that require a game loop, collision, and maps. Super Dash uses Flame, an open-source game engine built in Flutter. Additionally, Flutter and Dart’s robust package ecosystem and integrations with Google services like Firebase made it easy to find tools such as Flutter_Bloc, which enabled a seamless creation of game logic and state management. This allowed us to dedicate more of our development time to the game itself and reduce the time spent on making sure the game worked across different devices and screens. ![]() It also accelerates the speed at which the team could build a responsive UI for mobile while targeting browsers and desktop too. This framework's ability to quickly iterate through changes, powered by its hot reload features, plus the platform’s composability, modularity, and available tools, allowed the team to move fast and quickly test and evolve the game alongside the design team work. Fast and seamless game development using Flutterįlutter made it possible to go from idea to launch in just six weeks with just two developers on our team. Grab the Golden Feather to transform Dash into a Phoenix, increasing her jump height and giving her an extra life. Press the spacebar or tap the screen to start the game and jump to avoid bugs and falling into pits to make it through the level. ![]() Dash runs through each level collecting Acorns (10 points) and Eggs (1000 points) to increase her score.
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